Travis Ryder is a Senior Site Reliability Engineer at Electronic Arts (EA) and has a strong background in DevOps and SRE. They have previously worked as a System Administrator at Function Point Productivity Software, where they contributed to the creative development of the Project Management Suite, and as a Senior DevOps Engineer at Hothead Games, focusing on cloud operations and building fault-tolerant systems. Travis also operated as a Senior DevOps Engineer at EA from 2018 to 2023. In addition, they serve as the Chief Executive Officer of their own consultancy, providing technical services for cloud computing and server solutions. Travis holds a Bachelor’s Degree in Computer Technology/Computer Systems Technology from the British Columbia Institute of Technology.
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