Elisity
Jens Andersson is a seasoned software engineer with extensive experience in game engine development and application programming. Currently a Software Engineering Contractor at Elisity since January 2024, Jens focuses on building Windows services in .NET 8 for Active Directory monitoring. As the Founder and Senior Software Engineer at Golle AB, Jens is engaged in creating a proprietary game engine using DirectX 12. Previous roles include Senior Game Engine Engineer at Keen Software House, Senior Software Engineer at GOALS, and Lead Software Engineer at Rapid7, where Jens specialized in .NET tCell Agents development. Jens has also founded Handelsbolaget Fineline Stockholm, creating mobile applications and games with backend services in Azure. Academic background includes a Master’s and Bachelor’s in Computer Science from KTH Royal Institute of Technology.
This person is not in any teams
This person is not in any offices