Andreas Johansson is an experienced Senior/Lead Level Designer specializing in open world design and content, with past contributions to notable titles such as Ryse: Son of Rome, Hunt: Horrors of the Gilded Age, and Star Citizen. Andreas' career began in the Swedish Armed Forces before transitioning into the gaming industry, where they worked at Crytek, Tragnarion Studios, and Cloud Imperium Games. Currently, they are a Senior Level Designer at Embark Studios, while also serving as a Senior Designer at Liquid Swords, where they continue to build intriguing new worlds. They hold a degree in Archaeology from Uppsala universitet.
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