Guanting Liu is a skilled Game Designer currently employed at Embark Studios since January 2023, specializing in level design and working on various aspects of game development, including prototyping and implementing concepts using tools like AngelScript, blueprint, and Rust. Prior to this role, Guanting served as a technical design intern, focusing on user-facing editor tools. Additionally, experience as a QA tester at WhisperGames involved proofreading and improving localization content for Disco Elysium. Guanting holds a Vocational Education degree in Game Design from Futuregames, a Master of Arts in Game Design from Uppsala University, and a Bachelor's degree in economic and business administration from Mälardalen University.
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