Leonardo Rocha is an experienced online game engineer currently working at Embark Studios since May 2024. Previously, Leonardo spent three years at Gamecan, where roles included Gameplay Team Lead and Acting Lead Gameplay Developer, focusing on leadership, project management, and the integration of engaging gameplay mechanics. Leonardo's expertise in artificial intelligence was further honed as an AI Team Lead, implementing AI systems using C++ and Blueprints. Additional experience includes instructing Unreal Engine at Full Cycle Game Academy, C++ game development at Strange Matter Studios, and software development roles at High Performance Computing Systems Laboratory and Indext. Leonardo holds a Bachelor's degree in Computer Engineering from Universidade Federal de Mato Grosso do Sul.
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