Christopher Wade

Gameplay Programmer at Ember Lab

Christopher Wade possesses extensive experience in game development and software engineering, currently serving as a Gameplay Programmer at Ember Lab since March 2023. Previously, Christopher worked at Blizzard Entertainment from May 2020 to March 2023 as a Software Engineer in the Features pod for Hearthstone, contributing to various in-game systems and live service features. Prior roles include Gameplay Programmer at Ready At Dawn Studios, where contributions were made to Lone Echo II, and Software Engineer at Blind Squirrel Games, focusing on engine programming for multiple platforms. Earlier in the career, Christopher gained experience as a Software Engineer I at Digital Map Products, where work included data development and application management, along with an internship in software engineering.

Links

Previous companies

Blind Squirrel Games logo

Org chart

Sign up to view 0 direct reports

Get started