Benjamin F.

Creative Content Implementer

Benjamin F. is a Creative Content Implementer at Epic Games since June 2022, focusing on the curation and implementation of environment and prop assets for Fortnite Creative and UEFN. Prior experience includes roles as an Associate Technical Producer at Frame Machine, handling production and technical management for Hogwarts Legacy, and Animation Pipeline Coordinator at Santa Monica Studio, providing support to the Narrative Animation Team. Benjamin also served as a Production/Content Coordinator for VALORANT at Riot Games, managing production tasks for weapon cosmetics and battlepass content. Other roles range from a journalist at VRScout to an Archives Coordinator at Nickelodeon Animation, with extensive experience in asset management and event coordination across various sectors. Benjamin holds a Bachelor of Arts in Cultural Anthropology from UCLA and pursued further education in animation.

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