Brian Ehlert is a Principal Engine Programmer at Epic Games, specializing in the Unreal Engine console team since 2025. With nearly 15 years of experience in AAA game development for consoles and PC, they previously held the position of Principal Software Engineer at Monolith Productions, contributing to the now-canceled Wonder Woman game on the Firebird Engine. Brian has a strong background in low-level systems programming and has been involved in all aspects of game engine development, including file I/O, memory management, and multithreading. They also served as an Infantry Sergeant in the United States Marine Corps from 2003 to 2007. Brian’s game credits include titles such as Quantum Conundrum, Murdered: Soul Suspect, and Middle-earth: Shadow of War.
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