Bryan Johnson is a Senior Build Programmer at Epic Games, bringing over 10 years of experience in video game development, specializing in software development and quality assurance. They have contributed to four AAA titles, including live service projects and large-scale downloadable content. Previously, Bryan held roles at Bioware, where they worked on significant titles such as Mass Effect and Dragon Age, focusing on build systems, automation, and quality assurance methodologies. Bryan earned a B.Sc. in Computer Software Engineering from the University of Alberta.
This person is not in any teams
This person is not in any offices