Cedric Caillaud is a highly skilled Principal Physics Programmer at Epic Games since December 2020, following a tenure as Senior Physics Programmer within the same company. Prior experience includes a position as Senior Software Engineer at Microsoft from August 2016 to December 2020. Cedric's earlier roles at Electronic Arts from March 2009 to July 2016 included Technical Director for notable projects such as Need for Speed World, Need for Speed Rivals, Battlefield Hardline, and UFC 2. Cedric also worked as Technical Lead on the Online Play component for Need for Speed World and held positions at Electronic Arts Singapore, Ksatria Gameworks, Montecristo Multimedia, and Vibes, contributing to various programming and technical lead roles. Educated at Lycée Renaudeau in Cholet, Cedric's career spans over two decades in game development and programming.
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