Chris Kulla is a Principal Rendering Programmer at Epic Games since September 2020. Prior to that, Chris worked at Sony Imageworks as a Rendering Software Engineer from June 2007 to September 2020, and at Reel FX as a Software Engineer from September 2003 to June 2007. Chris attained a B.S.C.S/Co.E in Computer Science and Computer Engineering from Washington University in St. Louis, and a Bac S. from EABJM.
Sign up to view 0 direct reports
Get started