Christopher Waters is a Senior Rendering Programmer at Epic Games since June 2020, following a tenure as a Console Graphics Engineer at Amazon Game Tech. Prior to these roles, Waters served as a Senior Graphics Engineer and Graphics Engineer at Arkane Studios from November 2013 to January 2020. An earlier position as a Programmer was held at Edge of Reality, and experience as a Software Developer was gained at TAKE Supply Chain, focusing on J2EE development on JBoss with Oracle ERP/DB and C# ASP.NET development. Waters began a career in academia as a Research/Teaching Assistant at Mississippi State University, specializing in Information Visualization research and lab instruction. Christopher earned a Bachelor of Science in Computer Science and Engineering from Mississippi State University in 2004.
This person is not in the org chart
This person is not in any offices