Daniel Holden is an accomplished Principal Animation Programmer at Epic Games since January 2022, previously serving as an Animation Programmer at Ubisoft Montréal from April 2017 to January 2022. Earlier career roles include Technical Artist positions at Black Company Studios and Bazooka Duck in 2010. Daniel Holden holds a Doctor of Philosophy (PhD) in Computer Science from The University of Edinburgh, obtained in May 2017, and a Bachelor of Science (BS) in Computer Science from the same institution, earned in 2012.
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