Daniel Smith is a seasoned software programmer and developer with extensive experience in the visual effects and gaming industries. Currently serving as a Principal Software Programmer at Epic Games since September 2021, Daniel has previously held significant positions such as Senior Developer for Special Projects at Weta Digital, and Senior Mixed Reality Developer at Wingnut AR. Daniel's career in Weta Digital spans from June 2008 to September 2021, where roles included VR Technical Lead and Software Developer in research and development. Earlier career experiences include freelance work as a Pipeline Consultant and various roles at Photon VFX, including Lighting & Rendering Artist and Modeling Artist. Daniel's foundational education was completed at Upper Coomera State College from 2002 to 2007.
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