Dylan Dumesnil is a Senior Tools Programmer specializing in UI Systems at Epic Games. With a solid background in Unreal Engine UI engineering, Dylan has previously worked at Microsoft, where they established workflows for the UI team and created innovative systems that enhanced artistic freedom in the editor. Before that, Dylan held lead roles at 1047 Games and Final Strike Games, shaping UI development for various projects and mentoring other engineers. Dylan earned a Bachelor of Applied Science in Computer Engineering from the University of British Columbia in 2018.
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