Eric Fruchter is a Senior Gameplay Framework Engineer at Epic Games, starting in May 2024, focusing on building the metaverse using Verse and UEFN. Prior experience includes roles as a Senior Software Engineer and Software Engineer III at Respawn Entertainment, where Eric worked on Unreal Engine and FPS gameplay systems. Eric has also held positions as a Senior Engine and Pipeline Engineer at The Initiative, Lead Gameplay Engineer at Sony Immersive Music Studios and Funktronic Labs, and Senior Software Engineer at Within, contributing to various immersive experiences across platforms. Earlier in Eric's career, roles included Game Engineer at Filament Games, Researcher/Developer at Georgia Institute of Technology, and Java Programmer at Georgia Tech Research Institute. Eric holds a Master's Degree and a Bachelor of Science in Computer Science from the Georgia Institute of Technology.
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