JP

James Park

Senior Desktop Platform Engineer

James Park is an experienced software engineer with a strong background in the gaming industry. James began a career at RedWhale Software Corporation as a software engineer, focusing on building and maintaining software applications. James transitioned to Paragon Studios, contributing to UI and server work for City of Heroes Freedom before further refining build processes and internal operations. At Electronic Arts, James worked as a Software Engineer II, contributing to the career mode in Madden 13 and graphics for Madden 25. After a stint at Linden Lab as a Senior Software Engineer, where James worked on a 3D API abstraction layer, James joined Naughty Dog as an ICE Team Programmer for PlayStation 5. James continued as a Senior Core Engineer at Sledgehammer Games, improving core systems for Xbox One, and later served as an Expert Core Engineer at 31st Union, implementing Unreal Engine best practices. Currently, James is a Senior Desktop Platform Engineer at Epic Games, focusing on enhancing Fortnite for PC. James holds a BS in Industrial Engineering and Operations Research from the University of California, Berkeley.

Location

San Francisco, United States

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