John Skov is an experienced Technical Producer currently working at Epic Games since March 2022, focusing on performance and memory optimization for Fortnite. Previously, John served as an Associate Producer at Bethesda Game Studios from August 2019 to February 2022, overseeing the Worlds feature and contributing to various engineering teams. Earlier experience includes a role as an SDE II vendor for Microsoft on Minecraft and multiple teaching assistant positions while completing a Computer Science degree at DigiPen Institute of Technology. John also has a background in the United States Navy, where responsibilities included intelligence reporting and network security. Additional experience includes roles in digital media, education, and WAN engineering.
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