Jonathan Bard is an accomplished technology professional with extensive experience in game development. Currently serving as a Senior Engine Programmer at Epic Games since October 2019, Jonathan previously held the position of Senior Rendering Programmer at Eidos-Montréal, contributing to major projects such as Shadow of the Tomb Raider and Deus Ex: Mankind Divided. Jonathan's early career includes a tenure at Ubisoft from August 2005 to August 2013, where roles spanned from Team Lead Tools to various engine programming positions on high-profile games. Jonathan holds a Master’s degree in Computer Science from INSA Lyon, complemented by studies at Polytechnique Montréal.
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