Jonathan Cain is a skilled Rendering Programmer at Epic Games since July 2018, focusing on rendering architecture for Unreal Engine, Fortnite, and other projects. Prior experience includes a role as a Senior Software Engineer in Developer Relations, providing Unreal engineering support for rendering and consoles, and a Software Engineer position at Imagination Technologies, where involvement was in DirectX 12 Driver Development. Earlier in Jonathan Cain's career, a position as a Life Sciences Application Engineer was held at IMI Precision Engineering. Jonathan Cain holds a Master of Science (MSc) in Computer Science from the University of Hertfordshire and a Bachelor of Science (BSc) in Nanotechnology from the University of Leeds, complemented by additional educational experiences in Switzerland and Paris.
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