Lee Trask is a seasoned producer with extensive experience in the film and commercial industries. Currently serving as a Producer at Epic Games since March 2021, Lee provides production support for Unreal Engine's interface with the film sector. Simultaneously, as a VFX Department Producer at Marvel Entertainment, Lee collaborates with directors, cinematographers, and production designers to develop VFX strategies for episodic television. With a robust freelance background as a Commercial Line Producer and Executive Producer across various production companies, Lee has worked on notable campaigns for clients such as Apple, Disney, and Coca-Cola. Lee’s dedicated tenure includes roles at Tool of North America and Method Studios, managing live-action projects and integrating visual effects. Educationally, Lee holds a Bachelor of Arts in Fine/Studio Arts and English from Vassar College.
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