Matt Ringot is a Principal Technical Animator at Epic Games, specializing in characters and creatures with a strong background in 3D generalist skills. They previously held positions as a Creature Technical Director at Weta Digital and as a Rigging Technical Director at MPC, where they led rigging teams on numerous high-profile film projects. Matt's expertise includes real-time content creation and character-related challenges in Unreal Engine 5, showcasing their adaptability and enthusiasm for new technologies in 3D animation. They have also been involved in multiple award-winning projects throughout their career.
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