Michael Prinke is a skilled programmer and writer with extensive experience in the video game industry. Currently serving as the Programmer Writer Manager at Epic Games since July 2019, Michael oversees a team focused on programming resources for Unreal Engine and other products, as well as managing the API reference documentation pipeline. Michael's background includes roles as a Technical Writer at Neo-C Productions, a Lead Programmer in freelance capacities, and significant positions at NostalgiCO, WayForward Technologies, and Ascent Games, where expertise in Unity3D and Unreal Engine was demonstrated. Academic credentials include a Master of Fine Arts in Interactive Design and Game Development from Savannah College of Art and Design, alongside a Bachelor’s degree in Telecommunications from Michigan State University.
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