Mitchell Lucas is a highly skilled audio professional with extensive experience in technical sound design across various leading companies in the industry. Currently serving as a Senior Technical Audio Designer at Epic Games since February 2021, Mitchell previously held positions as a Technical Sound Designer at Singularity 6 and Magic Leap, where expertise included designing interactive audio systems and implementing sound in both Unreal Engine and Unity. Earlier roles at Immersive Entertainment involved field recording, sound design for VR experiences, and crafting unique audio systems, while a foundational role at Output Audio focused on sound library development. Mitchell holds an Associate of Applied Sciences in Audio Production from the University of Central Oklahoma.
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