RH

Robert Helms

Senior Pipeline Engineer

Robert Helms is a highly experienced engineering professional with a robust background in character rigging and pipeline development within the animation and gaming industries. Currently serving as a Senior Pipeline Engineer at Epic Games since July 2017, Robert has contributed to tool and character technology development for the art pipeline, leveraging skills in Python and Qt. Prior to Epic Games, Robert held several key positions at Dreamworks Animation, where responsibilities included leading a team to develop advanced animation and rigging tools and participating in notable productions such as Madagascar 3 and How To Train Your Dragon 2. Additional experience includes character rigging roles at Double Negative and Rhythm & Hues, contributing to major films such as Hellboy 2 and The Chronicles of Narnia. Robert holds a BS in Electrical Engineering and an MFA in Digital Production from Clemson University.

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