Ryan Anderson is an accomplished software engineer and programmer with extensive experience in game development. They began their career as a programmer at Sensory Sweep and progressed to hold various leadership roles, including Lead Engine Programmer at Blizzard Entertainment and currently at Epic Games. Ryan also served as a Senior Technology Engineer at Rainbow Studios and a Senior Software Engineer at Attainia. They earned a Master of Science in Software Engineering from Arizona State University and are currently pursuing a Bachelor of Science in Computer Science at the University of Utah.
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