Trapper McFerron

Senior Rendering Engineer

Trapper McFerron is a seasoned professional in the field of graphics engineering with extensive experience spanning over two decades. Currently serving as a Senior Rendering Engineer at Epic Games, McFerron has previously held prominent positions such as Lead Graphics Engineer and Principal Software Engineer at Blizzard Entertainment, contributing to notable projects and graphics technology advancements. Prior experience includes significant roles at Intel Corporation, Certain Affinity, and THQ Digital Studios Phoenix, where McFerron's work focused on graphics R&D, performance optimization, and the development of cross-platform tools. McFerron's career began as an Engineer at various companies, including Rhino Internet and Hoopla Entertainment, culminating in a Bachelor of Science in Software Engineering from the University of Advancing Technology.

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