Bruce Lan

Senior Gameplay & Level Designer at Ernst & Borg Studio

Bruce Lan is a seasoned game designer with extensive experience in gameplay and level design across various notable companies. Currently serving as a Senior Gameplay & Level Designer at EB Studio, Bruce is involved in scripting gameplay elements for the AAA RPG franchise Exodus and has previously contributed to the development of PvP maps for Midnight Ghost Hunt. Prior roles include Level Designer at Noid, where Bruce created an open world and narrative-driven quests, and a significant tenure at Activision Blizzard King, where Bruce designed mechanics and levels for several top-grossing mobile games. Bruce's earlier experience includes roles at Zynga, Darkwind Media, Gamania Digital Entertainment, and IGS, complemented by a Master of Fine Arts in Game Design from New York University and a Bachelor of Science in Interactive Media Design from Yuan-Ze University.

Location

Malmö, Sweden

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Ernst & Borg Studio

E&B Studio is a new game development studio in Malmö, Sweden with a team built on experience from Sweden's top game development studios such as Massive Entertainment, Dice, Sharkmob, Avalanche, and more. We combine our skills in game development with our experience working with real-life architecture. The result is niche expertise in creating environments that are believable, authentic, atmospheric, and engaging.


Headquarters

Malmö, Sweden

Employees

11-50

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