FableVision
Andrew Start is a skilled developer with extensive experience in game and UI development. Currently employed at FableVision since March 2020, Andrew develops games using Phaser and PixiJS. Prior to this role, Andrew worked at Netflix as a UI Engineer from July 2018 to January 2020, focusing on creating Electron-based internal tools and a plugin for Sketch. Andrew's earlier experience at Jibo, Inc. involved programming skills for the Jibo robot using JavaScript and TypeScript. Additionally, at CloudKid Studios, Andrew programmed Flash and HTML5 games and contributed to the development of the PixiParticles and SpringRoll libraries. Andrew holds a Bachelor of Science degree in Electronic Game Programming from Champlain College, earned in 2010.
FableVision
FableVision Studios creates animation, games, websites, apps, videos, and more to help move the world to a better place. Our signature blend of positive messaging, storytelling, and interactive technologies is sought after by a host of best-in-class organizations, including leading publishers, broadcasters, educational and nonprofit organizations, museums, hospitals and health care organizations, such as PBS Kids, Smithsonian Institution, Sesame Workshop, Boys & Girls Clubs of America, Mattel, the Jim Henson Company, and National Geographic Society. Founded in 1996, the company has earned a reputation for its creative design and development of digital media that engages and inspires. The FableVision team has a deep understanding of the ways that people of all ages approach, comprehend, and apply knowledge, and build media to support their learning.