Hannah Watts is a Senior Environment Artist at Facepunch Studios with a decade of experience in the games industry. Specializing in prop and asset creation, they have also contributed to pipeline development, team management, and art direction across various project styles, including AAA games, VR titles, and mobile games. Previously, Hannah served as a Senior Prop Artist at Ubisoft Reflections and worked as an Educational Video & Tutorial Creator for Marmoset. Their academic background includes a First Class Bachelor’s Degree in Computer Arts from the University of Abertay Dundee.
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