Joel Rey

3D Asset Administrator

Joel Rey is a seasoned environment artist with extensive experience in 3D asset creation and management across various companies in the entertainment industry. Beginning as an Environment Modeling Intern at Digital Media Arts College, Joel progressed to roles such as Environment/Prop Artist at Mitosis Entertainment and Environment Artist at Animatic Media. Notably, Joel contributed to the Call of Duty MOD through collaboration with Senior Artists from Activision and later served as Environment Modeling Supervisor and CG Asset Supervisor at Falcon's Digital Media and Falcon's Creative Group. Currently, Joel holds the position of 3D Asset Administrator at Falcon's Beyond, overseeing the development of 3D assets. Joel Rey holds a Master's degree in Special Effects Animation and a Bachelor's degree in Computer Animation, both from Digital Media Arts College.

Location

Orlando, United States

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