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Fatshark
Unverified
HQ
119 people · 0 jobs
Fatshark's headquarters in Stockholm, Sweden
Niklas Brolund
environment artist
Kristoffer Åhgren
Game Programmer
David Forss
Lead Sound Designer
Ola Torung
VO Designer
Martin T.
Data Engineer
Patrick De sousa
Senior Build Engineer
Josefine Nirhammar
Finance & HR Administrator
Bianca Reutergårdh
Junior Character Artist
Maximilian Hussong
VFX Artist
Freja Hammar
Character Artist
Ola Jentzsch
Narrative Designer
Marcus Dahl
Tools Programmer
Julia Eklund Granstedt
Gameplay Animator
Riccardo Rizzo
Combat Designer
Alberto Amigo
Lead Engagement Designer
Marcus Hedberg
QA Lead
Rachel Raschke
Talent Acquisition Specialist
Jonas Wallin
Principal Animator
Erik Appelqvist
Concept Artist
Laurent Clermont
Cinematic director
Jonas Berggren
Kim de Winter
Gameplay Programmer on Warhammer 40,000: Darktide
André Stålarw
QA Tester
Lucía Granda
Development Director
Chloé Delforge
Experienced Release Manager
Axel Wik
Data Analyst
Krister Larsson
Tools Specialist
Erik Hammarbäck
Senior Environment Artist
Charlin Hansson
Junior technical artist
Diego Vallauri
Experienced Gameplay Programmer
Lucas Örström
Associate Art Director - Darktide
’ ’
Embedded QA
Michael Rådström
Oskar Karlsson
Visual Effects Artist
Nils Wolf
External Development Manager
Robin Hagblom
Technical Director
Ana Gomes
Senior 2D Artist
Johannes Palmblad
Senior Concept Artist
Nemanja Nikolic
Senior Backend Developer
Alexander Jansson
Weapon Artist
Erik Gustafsson
Combat/Game Designer
Kevin Dahl-Skog
Game Designer
Emil Nygren
Team Manager
Natalia Myslinska
Office Manager
Linus Henriksson
Tove Backenroth
Gameplay Programmer
Will Isotta
Producer
Alessandro Ardolino
Principal Game Engine Developer
Joel Zetterberg
Technical animator
Alina V.
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