Sven Andersson is a Software Engineer at Figma since January 2022, with extensive experience in software development across various companies. Previously held the position of Senior Developer at King from January 2015 to January 2022 and worked as a Developer at EON Reality for a brief period in late 2014. Sven also contributed as a Developer at Mindary from May 2013 to July 2014, specializing in a custom WebGL 3D engine with advanced features, and was a Software Developer at Meindbender from 2012 to April 2013, where a lightweight WebGL engine and texture baking solution were developed. Educationally, Sven holds a Master's degree in Computer Science from Chalmers University of Technology, obtained in 2011, and a Bachelor's degree in the same field from the same institution, completed in 2009.
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