Nathan Martinez has a diverse work experience in the field of 3D modeling and character art. Nathan began their career as a Studio Monitor at Pittsburgh Technical Institute in 2010. In 2011, they worked as an Intern 3D Modeler and Texture Artist at Cadnetics Inc. Moving forward, Nathan worked as a Freelance 3D Modeler and Texture Artist at Silo in 2015, and later as a Freelance 3D Character Artist at Ember Labs Inc. in the same year. In 2016, they worked as a 3D Generalist at B O N D before transitioning to BaseFx as a 3D Vis Dev Artist from 2016 to 2017. Nathan also gained experience as a Freelance 3D Character Artist at Zeilt. Currently, they hold the position of Senior Character Artist at Final Strike Games since September 2020, after working as a 3D Character Artist in the company from 2018 to 2020.
Nathan Martinez received a Certificate in 3D modeling and texturing from Gnomon School of Visual Effects, Games + Animation, which they attended from 2012 to 2015. Prior to that, they obtained an Associate degree in Graphic Design/Multimedia Design from Pittsburgh Technical College from 2009 to 2011, with a focus on Video/3D.
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