Igor Burakov is a Lead Game Designer with over 14 years of experience in the game development industry, primarily focusing on casual mobile free-to-play games. Igor has contributed as a game designer in various genres including match-3, hidden object, strategy, puzzle, expeditions, and merge-2. In previous roles, Igor has worked on system design, content creation, narrative development, level design, and UI/UX, emphasizing a creative yet rationale-driven approach to teamwork. Igor continues to enhance professional skills while remaining open to new genres and responsibilities in the evolving landscape of game design.