Mark Nauta is currently the Game Director at Firaxis Games, where they define design direction and build the design team for an unannounced title. Previously, Mark served as a Lead Designer, contributing to the creation of XCOM: Chimera Squad and Marvel's Midnight Suns. Their experience also includes a role as a Technical Designer on XCOM 2 and its expansion, War of the Chosen, where they implemented key game systems. Mark's early career began with a Quality Assurance Internship at funkitron, where they aided in shipping titles like Slingo Quest Amazon and Solitaire Kingdom Quest. Mark holds a Master of Science in Game Development from DePaul University and a Bachelor of Science in Computer Science and Classical Studies from William & Mary.
This person is not in the org chart
This person is not in any teams
This person is not in any offices