Daniel Church is a Senior Gameplay Programmer at Firesprite, where they continue to fuel their passion for game development. With a Master of Engineering in Computer Science with Games Development from Hull University, they have cultivated a robust programming background over the years. Previously, Daniel held positions as a Gameplay Programmer at Variable State and Creative Assembly, as well as Junior roles at Ninja Theory, where they developed both gameplay and tools. Their early career included serving as a Trade Sales Assistant at B&Q and an Operative at Kingston Communications.
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