Flix Interactive
John Tearle has extensive experience in the gaming industry. John founded and acted as CEO of Flix Interactive, a company that offers digital content services to SMEs and game development studios worldwide. Under their leadership, Flix Interactive developed AAA games for various platforms and achieved success with chart-topping titles like Sea of Thieves. John also served as the Head of Production at NeutrinoBI and held various roles including Games Designer, Producer, and Director at Undrawn Reality. Additionally, they worked as a contractor at Rebellion.
John Tearle attended the University of Wolverhampton from 2007 to 2010, where they obtained a Bachelor's degree in Computer Games Design.
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Flix Interactive
WHO WE ARE Flix is a dynamic and dedicated games development studio made up of passionate Unreal Engine Developers, Content Authors and Technology Specialists. MISSION To facilitate and nurture talented games developers who can deliver the skills required to create a broad range of market competitive AAA quality gaming titles. SERVICE VISION We are honest, responsible and supportive. Always approaching projects with clear communication and a friendly attitude. Sticking to these core principals helps us to deliver an unparalleled quality of professional service to our clients and partners.