Ryder Hanson is a Seattle-based Senior Software Engineer specializing in game development. They hold a Bachelor of Science in Computer Science from Digipen Institute of Technology and have a diverse background in software engineering, having worked at companies such as DoubleDown Interactive, Presence Labs, and BigBox VR. Currently, Ryder serves as the Lead Unity Developer at FlowPlay, where they continue to apply their passion for learning new technologies and languages in innovative projects. Their experience includes creating GPU-based animation systems and automating art pipelines for various games.
Location
Olympia, United States
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