Iulia Hirt has a diverse background in software quality assurance, beginning as a QA Tester at Gameloft from April 2013 to April 2014, where responsibilities included ensuring game quality and identifying issues. Iulia progressed to Greppy Systems as a Software QA Tester from April 2014 to August 2015, contributing to the Romania QA Team for the Visual.ly project. Subsequently, Iulia worked at TORA as a Software Tester from August 2015 to May 2017, where expertise in QA methodologies and Agile/Scrum processes was honed. Currently, Iulia serves as a Software QA Engineer at FanDuel since May 2017, leading projects that integrate promotions and coordinating between teams and game providers, and as a Product Owner at Flutter Entertainment since November 2024. Iulia has pursued academic qualifications in Veterinary Medicine from the University of Agricultural Sciences and Veterinary Medicine (2010-2013) and is currently studying Computer/Information Technology Administration and Management at the Faculty of Economics and Business Administration.
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