Flying General Games

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Flying General Games is a new studio mainly comprised of UW-Stout students and alumni looking to pave their own way in the games industry. FGG was founded in early 2021. We are currently working on shipping our first title in a new IP.

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Simon Skrippek
Tools Programmer
Stone Allan
Environment Artist
Rosso Winch
2D Concept Artist
Henry Fortun
2D Artist
Matt Bryant
3D Modeler
Collin Lewis
Audio Designer & Composer
Jose Estrada
VFX Artist
Brian Van Horn
Tech Artist, Animator, 3D Generalist
Anthony Carter
Tech Artist, Animator, 3D Generalist
Ray Miecz
Crowdfunding Planner, Market Analyst