Flying General Games

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Flying General Games is a new studio mainly comprised of UW-Stout students and alumni looking to pave their own way in the games industry. FGG was founded in early 2021. We are currently working on shipping our first title in a new IP.

Industries

Employees

11-50

Links


Org chart

Simon Skrippek
Tools Programmer
Stone Allan
Environment Artist
Rosso Winch
2D Concept Artist
Henry Fortun
2D Artist
Matt Bryant
3D Modeler
Lou Brown
Artist
Collin Lewis
Audio Designer & Composer
Jose Estrada
VFX Artist
Brian Van Horn
Tech Artist, Animator, 3D Generalist
Anthony Carter
Tech Artist, Animator, 3D Generalist
Ray Miecz
Crowdfunding Planner, Market Analyst