The Design Team at Fool's Theory is responsible for crafting the overall game experience. They develop engaging narratives, design complex quests, create immersive levels, enhance gameplay mechanics, and ensure intuitive user interfaces. This team integrates storytelling, level design, sound, and user experience to deliver a cohesive and captivating game.
Adrian Gołaś
Gameplay Designer
Artur Loska
Lead Gameplay Designer
Katarzyna Władyka
Lead Quest Designer
Miłosz Czajkowski
Lead UI & UX Designer
Paweł Nowak
Lead Writer
Robert Rozmarynowski
Gameplay Designer
Tomasz Koperski
Gameplay Designer
Tomasz Rusinow
Level Designer
Wojciech Dziuk
Gameplay Designer
Łukasz Witkowski
Lead Living World Designer
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