Samuel Wall

Project Director at ForwardXP

Samuel Wall has a diverse and extensive work experience in the gaming industry. In 2009, they started their career at Cryptic Studios as an Associate Environment Artist, and they worked their way up to become the Lead/Senior Environment Artist and eventually the Art Director for various projects, including Star Trek Online and a Magic MMO. In 2018, they joined Schell Games as an Art Director | Art Manager, where they worked on projects such as WEB SLINGERS: A Spider-Man Adventure and a Medical Device VR Experience. Most recently, in 2021, they joined ForwardXP as an Art Director.

Samuel Wall attended The Art Institute of California San Diego from 2005 to 2008, where they obtained a Bachelor of Science (B.S.) degree in Game Art & Design. In addition, they hold a certification in Scrum Master from the Scrum Alliance, but the specific month and year of obtaining this certification are not provided.

Location

Dayton, United States

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ForwardXP

ForwardXP is an independent game developer creating innovative games across platforms with an emphasis on multiplayer games. Our senior team previously served in leadership positions to ship titles in some of the top selling game franchises of all time including Call of Duty, DOOM, QUAKE, RAGE, Wolfenstein, Counter-Strike, Half-Life, Left 4 Dead, The Sims, James Bond, and Medal of Honor. We are currently working on an unannounced title. See more at www.forwardxp.com. We are the co-developer and publisher of the hit game, Please, Don't Touch Anything. We also worked with Insomniac Games to help deliver the critically acclaimed Stormland for the Oculus Rift.


Employees

11-50

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