James Pedlingham is an Architect at Foundry, specializing in Katana. They began their career at Foundry as a Deployment Engineer and advanced through various roles, including Lead Software Engineer, where they managed teams and contributed significantly to multiple features and releases. Previously, James worked as an R&D Programmer at Double Negative, focusing on developing asset management systems, and earned a first-class MEng in Computer Science from the University of Bristol, where they participated in research and served as a Course Representative. With a passion for creativity and problem-solving, James is also actively involved in industry discussions, representing Foundry at SIGGRAPH and contributing to Universal Scene Description initiatives.
Location
Bristol, United Kingdom
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