Kate Bergel is a VFX Software Engineer with over 20 years of experience in the VFX and animation industries, along with some background in gaming. They have held various roles at notable companies, including a programmer position at Electronic Arts and R&D Software Engineer at MPC, where they developed in-house tools for physics simulations. As a senior R&D Developer at Framestore, Kate contributed significantly to projects involving rigid body dynamics and crowd simulation tools. They also taught programming at Falmouth University and currently serve as a Senior Software Engineer at Foundry. Additionally, Kate is dedicated to promoting STEM, mentoring young students through initiatives like Stemettes.
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