Miloš Bulat is a Senior Software Engineer at Foundry, specializing in 3D digital content creation software with a strong background in C-family languages, computer graphics, and multi-threaded applications. With extensive experience leading diverse projects, from indie game development to complex software architecture, Miloš has demonstrated an exceptional ability to adapt to varying complexities and deliver innovative solutions. Previous roles include Project Lead for an indie game, Senior Software Engineer for a motion capture application, and contributions to various web development initiatives. Miloš holds a Bachelor's degree in Programming and Computer Sciences from Singidunum University.
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