Tom Murray is a Senior C++ Engineer with over nine years of industry experience, primarily focused on compiler design and machine learning algorithm development. They have spent more than three years porting AAA Windows games to various platforms, contributing to multiple published works, and leading the development of one. Currently, Tom works at Fractile as a Senior Software Engineer and previously developed an LLVM-based toolchain for RISC-V hardware at VyperCore. Tom holds a Bachelor’s Degree in Computer Science from the University of Bath, where they graduated with honors.
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