Mark Khalil is a Lead VFX Artist with a solid background in visual effects spanning multiple notable companies. They served as a Senior VFX Artist at Player First Games and have held positions at Blizzard Entertainment, Frostkeep Studios, and Riot Games, showcasing their expertise in visual effects and animation. Mark began their career as a Prop Artist at Shiny Entertainment and Carbine Studios, and they currently work as a Principal VFX Artist at FRAME MACHINE. They hold a Bachelor's degree in Animation, Interactive Technology, Video Graphics, and Special Effects from The Art Institute.
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