Florian S. is a Lead Environment Artist at Frontier Developments, where they drive the creative vision and production of immersive game environments while fostering a collaborative team culture. Previously, Florian held roles at Gunzilla Games, including Lead World Artist and Acting Lead for Natural Environments, overseeing diverse teams and project management. They began their career at Crytek as a Junior 3D Artist and later became an Environment Artist at Cloud Imperium Games, contributing to the development of the planetary technology for Star Citizen. In addition to their industry experience, Florian has been a Freelance Lecturer at SAE Institute since 2014, sharing knowledge in various aspects of game development. Florian holds a degree in Game Art & Development from Games Academy GmbH.
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