Frontier Developments
Marc Di Luzio is a seasoned software engineer with extensive experience in the gaming industry, currently serving as Principal Engine DevOps Engineer at Frontier Developments since September 2023. Prior to this, Marc spent over five years at Unity, where roles included Software Engineering Manager and Lead Software Engineer, focusing on modernizing tools and improving bug tracking and compliance processes. Marc's career includes significant contributions at Valve Corporation as an Independent Contractor and leadership experience as Linux Group Lead at Feral Interactive, where Marc developed the Open Source GameMode tool and led Linux porting efforts. Educational qualifications include a Master's degree in Video Games Development from Birmingham City University and a Bachelor's degree in Animation from Bournemouth University.
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